Category Archives: Coding

GNOME Shell Status – 2009-02-09

It’s time for another GNOME Shell status report. Let me start off with a screenshot of what it looks like today: The most obvious change visible here since my last post are workspaces. The static image doesn’t real do it justice. As you add and remove workspaces they slide in and off the screen with […]

GNOME Shell Status – 2008-11-23

So, it’s been about three weeks since we started work on GNOME Shell and it seems about time to give update. A lot of the first weeks has been taken up with infrastructure work – getting things building, adding new features to gobject-introspection and gjs, debugging problems with various graphics drivers. But some of the […]

git-bz: Bugzilla subcommand for Git

Update: For current documentation, see: http://git.fishsoup.net/man/git-bz.html Now that gnome-shell development is in full swing, I’ve been spending a lot of time creating patches with git and git-svn, and then pasting the git-format-patch results into Bugzilla. That seemed like a highly automatable task. git-send-bugzilla wasn’t really what I was looking for. Hence, git-bz: # File the […]

Implementing the next GNOME shell

By now, I think most people have had a chance to look at the text and mockups that Vincent posted of the new desktop shell ideas that came out of the user experience hackfest. Obviously some parts of the ideas are controversial, some parts will be improved as we get some experience with them in […]

Fast text: use a single cache pixmap

A couple of weeks ago Dave Airlie pointed out to me that Alex Deucher had added RENDER extension acceleration for R3xx/R5xx to the Radeon EXA driver. Seeing an opportunity to have a desktop that was both composited and accelerated on my R300 laptop, I tried it out. The initial results: everything slowed to a crawl. […]