Category Archives: Reinteract

Reinteract 0.5.0

People who have been reading my blog for a while may remember Reinteract. I haven’t written anything about it here for a while, but I’ve still been working on it; usually in a spurts of a few weeks of evening hacking at a time. I’m going to be talking about Reinteract at Pycon this weekend, […]

A few new Reinteract features

I had some time today to finish some Reinteract features I’ve been working on over the last few weeks, namely completion and mouse-over tooltips on the editor contents. Some screenshots: Completion Tooltip showing documentation Tooltip showing variable contents The majority of features in my completion design notes are now implemented. (The design took the bold […]

Reinteract on Windows

So I thought I’d try booting up one of my systems into Windows today and see how much work it would be to get Reinteract running. It turned out to be completely an exercise in clicking through installers (9 of them). If you are already a Windows Python user, the amount of things you need […]

Reinteract infrastructure

There’s been a lot of interest in Reinteract. So, I decided to go ahead and spend a bit of time setting up project infrastructure. – a Trac installation for wiki and issue tracking. Reinteract Google Group – for development and other discussion cgit – web browsing of the git repository A read-only CVS mirror […]

Reinteract – Better interactive Python

Recently, I’ve been doing quite a bit of reading about computer analysis of musical sound and some experimentation. But there wasn’t really anything I knew of that fit my desires for an experimental platform. Python + numpy provided a good combination of a pleasant language and signal processing ability. But beyond that I wanted an […]